Cinema Tickets - Worldwide

  • Worldwide
  • The Cinema Tickets market worldwide is projected to reach a revenue of €14.25bn by 2023.
  • It is expected to show an annual growth rate (CAGR 2023-2028) of 3.98%, resulting in a projected market volume of €17.32bn by 2028.
  • By 2028, the number of users in the Cinema Tickets market is expected to amount to 582.6m users.
  • The user penetration in the market will be 6.4% in 2023 and is projected to reach 7.3% by 2028.
  • The average revenue per user (ARPU) is expected to be €28.84.
  • In global comparison, in China is expected to generate the highest revenue in the Cinema Tickets market, with €5,871.00m in 2023.
  • Among all countries, in Norway has the highest projected user penetration rate of 22.6% in the Cinema Tickets market.
  • In the worldwide eServices market, cinema ticket sales in the United States are experiencing a surge due to the popularity of blockbuster films.

Key regions: Europe, Asia, Japan, China, South Korea

Comparación de regiones

Analyst Opinion

Cinema tickets for now have the lowest global revenues in this market, but yet the highest growth rates. Growth is happening mostly due to Asian countries, e.g. China, where online movie ticket booking is highly invested in by tech giants like WeChat or AliPay. But in the rest of the world the cinema market is struggling - in the U.S., movie ticket admissions hit their lowest point since 1995 in 2017. And in the times of video streaming, the cinema market as a whole is far from being an easy market in general, and we expect cinema ticketing services more to cooperate more with social networks and blend into other eCommerce activities rather than have a standalone environment for itself.


Data coverage:

The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

Modeling approach / Market size:

Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.


In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.

Additional notes:

The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

Visión general

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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