Cinema Tickets - Japan

  • Japan
  • Revenue in the Cinema Tickets market is projected to reach €0.75bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 1.63%, resulting in a projected market volume of €0.80bn by 2028.
  • In the Cinema Tickets market, the number of users is expected to amount to 15.5m users by 2028.
  • User penetration will be 12.3% in 2024 and is expected to hit 12.7% by 2028.
  • The average revenue per user (ARPU) is expected to amount to €49.02.
  • In global comparison, most revenue will be generated in China (€6,457.00m in 2024).
  • With a projected rate of 22.8%, the user penetration in the Cinema Tickets market is highest in Norway.

Key regions: Europe, Asia, Japan, China, South Korea

 
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Analyst Opinion

The Cinema Tickets market in Japan has experienced significant growth in recent years, driven by changing customer preferences and local special circumstances.

Customer preferences:
Japanese consumers have shown a growing interest in cinema experiences, with a preference for high-quality screenings and immersive technologies. This has led to an increase in demand for premium cinema tickets, such as those for IMAX or 4D screenings. Additionally, Japanese consumers value convenience and ease of use, leading to a rise in online ticket sales and mobile ticketing options.

Trends in the market:
One of the key trends in the Japanese Cinema Tickets market is the rise of event screenings and limited-time releases. Japanese audiences have shown a strong interest in exclusive screenings, such as those for anime movies or live-action adaptations of popular manga series. This trend has contributed to increased ticket sales and a boost in overall box office revenue. Furthermore, collaborations between cinemas and popular franchises or celebrities have become more common, attracting a wider audience and creating a sense of excitement and anticipation.

Local special circumstances:
Japan has a rich cultural heritage and a strong tradition of storytelling through various forms of media, including film. The country's film industry has a long history and is known for producing high-quality movies that resonate with both domestic and international audiences. This cultural significance of cinema has contributed to a strong demand for cinema tickets in Japan. Additionally, the presence of major film festivals, such as the Tokyo International Film Festival, has further boosted the popularity of cinema and increased ticket sales.

Underlying macroeconomic factors:
The Japanese economy has been relatively stable in recent years, with steady economic growth and low unemployment rates. This has provided consumers with disposable income to spend on entertainment and leisure activities, including cinema tickets. Furthermore, the government has implemented policies to promote the film industry and attract foreign productions to Japan. These initiatives have had a positive impact on the Cinema Tickets market, as they have increased the number of films being produced and distributed, leading to a wider variety of movie options for consumers. In conclusion, the Cinema Tickets market in Japan has experienced growth due to changing customer preferences, including a demand for premium cinema experiences and convenience. The rise of event screenings and limited-time releases has also contributed to increased ticket sales. The cultural significance of cinema in Japan, as well as the country's stable economy and government support for the film industry, have further fueled the growth of the market.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on Gross Merchandise Value (GMV) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

Modeling approach / Market size:

Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, urban population, usage of key players, and attitudes toward online services.

Additional notes:

The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

Visión general

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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