Online Gambling - Czechia

  • Czechia
  • Revenue in the Online Gambling market is projected to reach €1,217.00m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 6.22%, resulting in a projected market volume of €1,549.00m by 2028.
  • The Online Casinos market has a projected market volume of €602.40m in 2024.
  • In global comparison, most revenue will be generated in the United States (€21,360.00m in 2024).
  • The average revenue per user (ARPU) in the Online Gambling market is projected to amount to €1.40k in 2024.
  • In the Online Gambling market, the number of users is expected to amount to 1,042.0k users by 2028.
  • User penetration in the Online Gambling market will be at 8.1% in 2024.

Key regions: United States, Asia, Japan, Germany, South Korea

 
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Analyst Opinion

The Online Gambling market in Czechia has been experiencing significant growth in recent years, driven by changing customer preferences, emerging trends in the market, and local special circumstances.

Customer preferences:
Czechia has a strong gambling culture, with a significant portion of the population participating in various forms of gambling. However, there has been a shift in customer preferences towards online gambling in recent years. This can be attributed to several factors, including the convenience and accessibility of online platforms, a wider range of games and betting options available online, and the increasing use of mobile devices for gambling purposes. Additionally, the younger generation in Czechia is more inclined towards online gambling, as they are more tech-savvy and prefer the convenience of gambling from the comfort of their own homes.

Trends in the market:
One of the key trends in the online gambling market in Czechia is the increasing popularity of sports betting. Sports betting has gained significant traction among Czech gamblers, with a growing number of online platforms offering a wide range of sports betting options. This trend can be attributed to the popularity of sports in Czechia, with football, ice hockey, and tennis being particularly popular. The availability of live betting options and the integration of sports betting with popular social media platforms have also contributed to the growth of this segment. Another trend in the market is the emergence of virtual reality (VR) and augmented reality (AR) technologies in online gambling. These technologies provide an immersive and interactive gambling experience, enhancing the overall customer experience. VR and AR technologies are particularly popular among younger gamblers who are seeking a more engaging and realistic gambling experience.

Local special circumstances:
The regulatory landscape in Czechia has also played a significant role in the development of the online gambling market. In 2017, the Czech government introduced a new gambling law that required online gambling operators to obtain a license from the Czech Ministry of Finance. This has resulted in a more regulated and transparent online gambling market, providing consumers with a higher level of protection and ensuring the integrity of the industry.

Underlying macroeconomic factors:
The strong economic growth in Czechia has also contributed to the development of the online gambling market. With a growing middle class and increasing disposable income, more people have the financial means to participate in online gambling activities. Furthermore, the high internet penetration rate in Czechia has made online gambling more accessible to a larger portion of the population. In conclusion, the online gambling market in Czechia is experiencing significant growth due to changing customer preferences, emerging trends in the market, local special circumstances, and underlying macroeconomic factors. With the increasing popularity of online platforms, the emergence of new technologies, and the supportive regulatory environment, the online gambling market in Czechia is expected to continue its growth trajectory in the coming years.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on Gross Gambling Revenue (GGR) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

Modeling approach / Market size:

Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies, and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, the urban population, the usage of key players, and attitudes toward online services.

Additional notes:

The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

Visión general

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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