Cricket - Europe

  • Europe
  • Revenue in the Cricket market is projected to reach €0.80bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 0.98%, resulting in a projected market volume of €0.84bn by 2029.
  • In global comparison, most revenue will be generated in India (€2,110.00m in 2024).
  • The average revenue per user (ARPU) in the Cricket market is projected to amount to €64.70 in 2024.
  • In the Cricket market, the number of users is expected to amount to 12.5m users by 2029.
  • User penetration in the Cricket market will be at 1.5% in 2024.
 
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Analyst Opinion

The Cricket market in Europe has been facing a slow growth rate, with factors such as declining media coverage and ticket sales impacting its growth. The rise of digital platforms has also influenced the market, with consumers increasingly opting for online streams and content. Despite the sports popularity, the market is facing challenges in terms of technological adaptation, which may hinder its growth in the coming years.

Customer preferences:
The Cricket Market within the Sports Market market has seen a rise in the popularity of eco-friendly and sustainable alternatives to traditional gear and equipment. This trend is driven by the growing awareness of the impact of consumer choices on the environment and a desire for more responsible consumption. As a result, companies are now investing in eco-friendly production methods and materials, and consumers are actively seeking out eco-friendly options in their purchasing decisions. Additionally, there has been a rising interest in incorporating a healthy and environmentally conscious lifestyle, leading to a rise in demand for organic and natural products within the Cricket Market.

Trends in the market:
In Europe, the Cricket Market within the Sports Market is experiencing growth in online ticket sales, with more fans opting to purchase tickets through various online platforms. Additionally, there has been a surge in live streaming of cricket matches, leading to increased viewership and revenue for the sport. This digitalization trend is expected to continue, with more emphasis on e-commerce and digital marketing strategies within the cricket industry. Furthermore, the potential for virtual reality technology to enhance fan experience and increase fan engagement is being explored by industry stakeholders, further driving the growth of the market. This trend highlights the growing demand for convenience and accessibility in the sports industry, signaling the need for companies to adapt to digital strategies to stay competitive.

Local special circumstances:
In Europe, the Cricket Market exhibits unique local factors that differentiate it from other markets. The sport has a rich history and cultural significance in countries such as England, where it is deeply rooted in tradition and heritage. This is reflected in the popularity of international tournaments like the Ashes. Additionally, the strong presence of national teams from countries like India and Pakistan also contributes to the markets growth. Furthermore, the European market is influenced by strict regulations on match-fixing and betting, which can drive businesses in different directions compared to other regions.

Underlying macroeconomic factors:
The Cricket Market within the Sports Market is impacted by macroeconomic factors such as economic stability, trade policies, and consumer spending. Countries with a strong economy and favorable trade agreements may see a higher demand for cricket equipment and accessories, leading to market growth. On the other hand, countries with economic instability and unfavorable trade policies may experience a decline in demand for cricket-related products. Consumer spending also plays a significant role, as a decline in disposable income may lead to lower demand for non-essential items, including cricket equipment. Overall, economic factors greatly impact the performance of the Cricket Market within the Sports Market.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Visión general

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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