Basketball Media - Europe

  • Europe
  • Revenue in the Basketball Media market is projected to reach €269.00m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.89%, resulting in a projected market volume of €295.40m by 2029.
  • In global comparison, most revenue will be generated in the United States (€5,430.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Media market is projected to amount to €14.76 in 2024.
  • In the Basketball Media market, the number of users is expected to amount to 22.4m users by 2029.
  • User penetration in the Basketball Media market will be at 2.2% in 2024.
 
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Analyst Opinion

The Basketball Media Market in Europe has seen slow growth due to limited consumer interest and competition among traditional media platforms. Factors such as declining television viewership and the emergence of digital streaming services have impacted the growth rate in this market. However, the convenience of online content and increasing fan engagement efforts by teams and leagues may drive future growth.

Customer preferences:
Media consumption habits in Europe have undergone significant changes in recent years. With the rise of digital platforms, consumers are increasingly turning to streaming services for their entertainment needs. This shift is also reflected in the basketball market, as fans are increasingly consuming content through online platforms such as YouTube, social media, and dedicated sports apps. This trend is further fueled by the growing popularity of mobile devices, as fans can now easily access content anytime and anywhere. As a result, there has been a decline in traditional broadcasting viewership, prompting media companies to adapt their strategies and invest in digital content creation. Moreover, the younger demographic in Europe is driving this change, as they have come to expect instant access and personalized content options. As such, media companies are also exploring new technologies such as virtual and augmented reality to enhance the fan experience and attract a tech-savvy audience.

Trends in the market:
In Europe, the Basketball Media market is experiencing a growth in online streaming services, with more people opting for digital platforms to consume basketball content. Additionally, there is a rise in social media usage among European basketball fans, leading to an increase in engagement and potential advertising opportunities for industry stakeholders. This trend is expected to continue, as more European countries invest in infrastructure for high-speed internet and mobile connectivity. These developments present significant opportunities for stakeholders, such as broadcasters, advertisers, and streaming platforms, to tap into a large and engaged market of basketball fans in Europe.

Local special circumstances:
In Europe, the Basketball Media Market is greatly impacted by the regions strong tradition and love for the sport of basketball. The market is also influenced by cultural factors, such as the popularity of local leagues and teams, leading to high demand for basketball media coverage and content. Additionally, regulatory circumstances, such as the different broadcasting rights and regulations across European countries, further shape the dynamics of the market. This can result in unique partnerships and collaborations between media companies and basketball organizations, creating a dynamic and competitive landscape within the market.

Underlying macroeconomic factors:
The Basketball Media Market is heavily influenced by macroeconomic factors, such as the overall economic health and spending power of consumers. In countries with stronger economies and higher levels of disposable income, there is a greater demand for media coverage and advertising in the basketball market. Additionally, the regulatory environment of a country can impact the growth of the market, as stricter regulations can limit media coverage and advertising opportunities. Furthermore, investments in infrastructure and technology can greatly impact the growth potential of the Basketball Media Market, as advancements in digital media and broadcasting have opened up new opportunities for coverage and revenue generation.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Visión general

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  • Global Comparison
  • Methodology
  • Key Market Indicators
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