Estadísticas recientes
- + Average revenue per unit (ARPU) in the ePublishing market New Zealand 2017-2027 Average revenue per unit (ARPU) in the ePublishing market for different segments New Zealand from 2017 to 2027
- + Number of users in the ePublishing market Ethiopia 2017-2027 Number of users in the ePublishing market for different segments Ethiopia from 2017 to 2027 (in thousand individuals)
- + Revenue in the Video-on-Demand market Italy 2017-2027 Revenue in the Video-on-Demand market for different segments Italy from 2017 to 2027 (in thousand U.S. dollars)
- + Revenue in the ePublishing market Switzerland 2017-2027 Revenue in the ePublishing market for different segments Switzerland from 2017 to 2027 (in million U.S. dollars)
- + Number of users in the Digital Music market Indonesia 2017-2027 Number of users in the Digital Music market for different segments Indonesia from 2017 to 2027 (in million individuals)
- + Average revenue per unit (ARPU) in the ePublishing market United Kingdom 2017-2027 Average revenue per unit (ARPU) in the ePublishing market for different segments United Kingdom from 2017 to 2027
- + Number of users in the Video Games market Japan 2017-2027 Number of users in the Video Games market for different segments Japan from 2017 to 2027 (in million individuals)
- + Average revenue per unit (ARPU) in the ePublishing market United States 2017-2027 Average revenue per unit (ARPU) in the ePublishing market for different segments United States from 2017 to 2027
- + Revenue in the Video Games market Germany 2017-2027 Revenue in the Video Games market for different segments Germany from 2017 to 2027 (in million U.S. dollars)
- + Revenue in the ePublishing market United States 2017-2027 Revenue in the ePublishing market for different segments United States from 2017 to 2027 (in million U.S. dollars)
- + Average revenue per unit (ARPU) in the Video-on-Demand market Norway 2017-2027 Average revenue per unit (ARPU) in the Video-on-Demand market for different segments Norway from 2017 to 2027
- + Number of users in the Video-on-Demand market Brazil 2017-2027 Number of users in the Video-on-Demand market for different segments Brazil from 2017 to 2027 (in million individuals)
- + Revenue in the Video-on-Demand market United Kingdom 2017-2027 Revenue in the Video-on-Demand market for different segments United Kingdom from 2017 to 2027 (in thousand U.S. dollars)
- + Average revenue per unit (ARPU) in the Video Games market Switzerland 2017-2027 Average revenue per unit (ARPU) in the Video Games market for different segments Switzerland from 2017 to 2027
- + Average revenue per unit (ARPU) in the ePublishing market Sweden 2017-2027 Average revenue per unit (ARPU) in the ePublishing market for different segments Sweden from 2017 to 2027
- + Number of users in the ePublishing market Brazil 2017-2027 Number of users in the ePublishing market for different segments Brazil from 2017 to 2027 (in million individuals)
- + Number of users in the Digital Music market Nigeria 2017-2027 Number of users in the Digital Music market for different segments Nigeria from 2017 to 2027 (in thousand individuals)
- + Average revenue per unit (ARPU) in the Video Games market Worldwide 2017-2027 Average revenue per unit (ARPU) in the Video Games market for different segments Worldwide from 2017 to 2027
- + Revenue in the Digital Music market Japan 2017-2027 Revenue in the Digital Music market for different segments Japan from 2017 to 2027 (in million U.S. dollars)
- + Average revenue per unit (ARPU) in the ePublishing market Japan 2017-2027 Average revenue per unit (ARPU) in the ePublishing market for different segments Japan from 2017 to 2027
- + Average revenue per unit (ARPU) in the Digital Media market Australia 2017-2027 Average revenue per unit (ARPU) in the Digital Media market for different segments Australia from 2017 to 2027
- + Revenue in the ePublishing market Canada 2017-2027 Revenue in the ePublishing market for different segments Canada from 2017 to 2027 (in million U.S. dollars)
- + Revenue in the Video-on-Demand market United States 2017-2027 Revenue in the Video-on-Demand market for different segments United States from 2017 to 2027 (in million U.S. dollars)
- + Number of users in the ePublishing market Japan 2017-2027 Number of users in the ePublishing market for different segments Japan from 2017 to 2027 (in million individuals)
- + Number of users in the Video Games market Mexico 2017-2027 Number of users in the Video Games market for different segments Mexico from 2017 to 2027 (in thousand individuals)