Casual Games - Netherlands

  • Netherlands
  • The projected total revenue in the Casual Games market for the Netherlands is expected to reach €70.79m in 2022.
  • This market segment is anticipated to experience an annual growth rate of 8.86% (CAGR 2022-2027), resulting in a projected market volume of €113.00m by 2027.
  • In the Netherlands, the projected revenue from in-app purchases (IAP) in the Casual Games market is expected to reach €22.25m in 2022.
  • Additionally, the projected revenue from paid apps in this market segment is estimated to be €1.61m in 2022.
  • Furthermore, advertising revenue in the Casual Games market for the Netherlands is projected to reach €46.93m in 2022.
  • This indicates the potential for substantial growth and revenue generation in the country's gaming industry.
  • Moreover, the number of downloads in the Casual Games market for the Netherlands is projected to reach 56.85m downloads in 2022.
  • It is worth noting that the current average revenue per download is expected to amount to €1.25.
  • When comparing the global revenue generated in the Casual Games market, it is evident that in the United States leads with a projected revenue of €5,184.00m in 2022.
  • This highlights the significant market presence and dominance of the United States in this industry.

Key regions: India, United States, Europe, Japan, Asia

 
Mercado
 
Región
 
Comparación de regiones
 
Moneda
 

Analyst Opinion

Since the start of Apple, Inc.'s App Store in 2008 with around 500 apps, mobile apps have come to dominate the digital economy and have quickly outpaced the demand for desktop applications. As of 2021, the Apple App Store and Google Play Store had more than 5 million apps combined. Because many apps from the West are not available in China, many new app stores have emerged there. Digital lifestyles around the world now depend on adopting mobile apps, especially when it comes to social networking. The games industry has also been thoroughly transformed by the app revolution and is demonstrated by the fact that the games category is the largest and highest-grossing app category.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on revenue from in-app purchases, revenue from the purchase of apps, and revenue from advertising, as well as the number of downloads for each app category.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use market data from independent databases and third-party sources, current trends, and reported performance indicators of top market players. In addition, we use relevant key market indicators and data from country-specific associations, such as smartphone users and mobile broadband connections. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward apps.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Visión general

  • Revenue
  • Market Shares
  • Downloads
  • Users
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
Espere, por favor

Contacto

¿Alguna duda? Estaremos encantados de atenderte.
Statista Locations
Contacto Nerea Marcos
Nerea Marcos
Client Success Manager

Lu - vi, 9:30 - 17:00 h (CET)

Contacto Meredith Alda
Meredith Alda
Sales Manager– Contacto (Estados Unidos)

Lu - vi, 9:00 - 18:00 h (EST)

Contacto Yolanda Mega
Yolanda Mega
Operations Manager– Contacto (Asia)

Lu - vi, 9:00 - 17:00 h (SGT)

Contacto Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contacto (Asia)

Lu - vi, 10:00 - 18:00 h (JST)

Contacto Lodovica Biagi
Lodovica Biagi
Director of Operations– Contacto (Europa)

Lu - vi, 9:30 - 17:00 h (GMT)

Contacto Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contacto (América Latina)

Lu - vi, 9:00am-6:00pm (EST)