Soccer Merchandise - United Kingdom
- United Kingdom
- Revenue in the Soccer Merchandise market is projected to reach €0.44bn in 2024.
- Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.59%, resulting in a projected market volume of €0.50bn by 2029.
- In global comparison, most revenue will be generated in the United States (€1,267.00m in 2024).
- The average revenue per user (ARPU) in the Soccer Merchandise market is projected to amount to €56.95 in 2024.
- In the Soccer Merchandise market, the number of users is expected to amount to 8.5m users by 2029.
- User penetration in the Soccer Merchandise market will be at 11.5% in 2024.
Analyst Opinion
The Soccer Merchandise market in the UK is experiencing slow growth, impacted by factors such as limited consumer spending and competition from other sports industries. The convenience of online shopping and increasing awareness among soccer fans are still driving its growth.
Customer preferences: In the Soccer Merchandise Market of the Soccer Market within the Sports Market, there has been a significant increase in demand for sustainable and ethically-made products. Consumers are increasingly conscious of the environmental impact of their purchases, leading to a shift towards eco-friendly and fair trade merchandise in the soccer industry. This is also coupled with a growing trend for personalized and customized items, catering to individual preferences and unique fan identities.
Trends in the market: In the United Kingdom, there has been a significant increase in the online sales of soccer merchandise, driven by the rise in popularity of online shopping. This trend has been further accelerated by the COVID-19 pandemic, as people turned to online platforms for their soccer merchandise needs. As a result, companies are investing in e-commerce and digital marketing strategies to reach a larger customer base and provide personalized shopping experiences. This trend is expected to continue, with a growing demand for convenient, contactless shopping options. Additionally, the rise of online marketplaces and social media influencers in the soccer merchandise market is providing new avenues for industry stakeholders to reach customers and promote their products.
Local special circumstances: In the United Kingdom, the Soccer Merchandise Market is heavily influenced by the countrys strong football culture and fan base. The market is also shaped by the geographic concentration of popular teams in major cities like London and Manchester. Additionally, the European Unions regulatory framework for merchandise trade has a significant impact on market dynamics, as the UKs departure from the EU in 2020 created new challenges for cross-border trade. Furthermore, the countrys diverse population and increasing demand for sustainable and ethically sourced merchandise are other key factors driving consumer preferences and shaping the markets trajectory.
Underlying macroeconomic factors: The demand for soccer merchandise in the United Kingdom is heavily influenced by macroeconomic factors such as overall economic growth, consumer spending patterns, and government policies. With a strong economy and high levels of disposable income, consumers in the UK are willing to spend on recreational goods, including soccer merchandise. Additionally, government policies promoting international trade and tourism further contribute to the growth of the soccer merchandise market in the UK. However, any economic downturn or fluctuations in the exchange rate could have a negative impact on consumer spending and ultimately affect the demand for soccer merchandise. Overall, the stable and growing economy of the UK presents a positive outlook for the soccer merchandise market in the country.
Methodology
Data coverage:
The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.Modeling approach / Market size:
Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.Forecasts:
In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.Additional notes:
The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.Visión general
- Revenue
- Analyst Opinion
- Reach
- Global Comparison
- Methodology
- Key Market Indicators