Home Entertainment - Asia

  • Asia
  • The Home Entertainment market in Asia is anticipated to experience significant growth in the coming years.
  • According to projections, the revenue in this segment is expected to reach €5.0bn by 2024.
  • Furthermore, a strong annual growth rate of 12.96% is expected between 2024 and 2028, resulting in a projected market volume of €8.1bn by 2028.
  • In terms of consumer adoption, the number of active households in the Home Entertainment market is predicted to reach 290.4m users by 2028.
  • This highlights the growing popularity of home entertainment products and services among Asian households.
  • The household penetration rate, which measures the percentage of households utilizing home entertainment, is projected to increase from 8.7% in 2024 to 22.2% by 2028.
  • This indicates a rising demand and acceptance of home entertainment technology across in Asia.
  • On a per household basis, the average revenue per installed Smart_Home is expected to be €46.38.
  • This metric provides an insight into the spending patterns of Asian consumers in the Home Entertainment market.
  • In a global context, it is worth noting that 0 generates the highest revenue in the Home Entertainment market.
  • In 2024 alone, 0 is projected to generate 0 in revenue.
  • This demonstrates the dominance of the US market in the global home entertainment industry.
  • In Japan, the home entertainment market is dominated by high-tech gadgets and innovative gaming consoles.

Key regions: United States, Australia, United Kingdom, Germany, South Korea

Comparación de regiones

Analyst Opinion

Products in the Home Entertainment segment are multi-room music devices, remote controls dedicated to entertainment use cases and streaming devices. By definition we exclude smart TVs, since only a small share of their revenue is related to their ability to connect to the internet. The competitors for multi-room music devices in the market are both traditional companies with a focus on audio devices such as Bose, Sony or Panasonic, as well as young companies such as Sonos or Klipsch. The smart speaker trend already took a considerable share of the Entertainment segment. Companies have to adopt and integrate smart assistants. Also streaming devices could see potential losses in the future when more and more smart TVs will integrate similar features.


Data coverage:

The data encompasses B2C enterprises. Figures are based on the sales of smart home products, excluding taxes.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use the Statista Global Consumer Survey, market data from independent databases and third-party sources, and Statista interviews with market experts. In addition, we use relevant key market indicators and data from country-specific associations, such as household internet penetration and consumer spending for households. This data helps us estimate the market size for each country individually.


In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward smart home integration.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Visión general

  • Revenue
  • Analyst Opinion
  • Market Shares
  • Smart Homes
  • Global Comparison
  • Methodology
  • Key Market Indicators
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