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This statistic displays the ratio of value added of the content industry in South Korea in 2015, by segment. In that year, the game industry's value added ratio stood at 47.1 percent in South Korea.
Ratio of value added of the content industry in South Korea in 2015, by segment
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Korea Creative Content Agency. (December 29, 2017). Ratio of value added of the content industry in South Korea in 2015, by segment [Graph]. In Statista. Retrieved May 11, 2024, from https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/
Korea Creative Content Agency. "Ratio of value added of the content industry in South Korea in 2015, by segment." Chart. December 29, 2017. Statista. Accessed May 11, 2024. https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/
Korea Creative Content Agency. (2017). Ratio of value added of the content industry in South Korea in 2015, by segment. Statista. Statista Inc.. Accessed: May 11, 2024. https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/
Korea Creative Content Agency. "Ratio of Value Added of The Content Industry in South Korea in 2015, by Segment." Statista, Statista Inc., 29 Dec 2017, https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/
Korea Creative Content Agency, Ratio of value added of the content industry in South Korea in 2015, by segment Statista, https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/ (last visited May 11, 2024)
Ratio of value added of the content industry in South Korea in 2015, by segment [Graph], Korea Creative Content Agency, December 29, 2017. [Online]. Available: https://www.statista.com/statistics/863063/south-korea-content-industry-value-added-ratio-by-segment/